After a break of some time, the blog is active again. I have been bitten by the Bolt Action bug and I am now working on converting the Kokoda campaigfn into the Bolt action format.
An overview of the campaign follows
The rules for the Kokoda Campaign 1942 are divided into five sections. Each section following on to the next, allowing players to easily access the information and mechanisms required to be able to play the campaign.
Some of the information provided is designed to place the campaign within a historical context giving the player a small understanding of the issues and peculiarities that faced the troops on ground who fought the campaign from 1942 to 1943.
It is recommended that players do their own research into the campaign to give a flavour to what they are playing.
The following are the rule sections
(1) Campaign Introduction
(2) Campaign Phase Overview
(3) Historical Formations
(4) Campaign Points System
Campaign Introduction
The Kokoda Campaign 1942 is designed to enable players to refight minor actions that occurred within the major battles of the Kokoda campaign using Bolt action rules with 28mm figures.
The campaign is divided into three distinct phases. Each phase can be played as stand alone mini campaigns. Players may also opt to play individual battles within each phase. Some players may wish to take on the grand campaign and play all the phases and battles from July 1942 to January 1943.
Each scenario within the campaign will have a listed maximum point value per side which players will be able to purchase units as per the normal method of troop selection.
Each scenario within each phase will have a list of allowable purchases as well as a default army list should players want to just play the game. The default list will be drawn from historical orders of battle.
For force construction allowable purchases will comply with the army lists available from Warlord games at the time and individual scenarios will have notes as to what may or may not be selected based on historical allocation of forces.
Some specialised units such as the Papuan Infantry Battalion list will compliment the Warlord games lists. Where there is no army list covering the forces by default units may be purchased from the core rule book.
The campaign is broken in three distinct segments or phases which can be played as a mini campaign, as individual battles or as the campaign in whole.
(Phase 1) The Japanese Advance comprising
July 24th 1942 - Battles in Awala area (2 actions)
July 28th to 29th 1942 – 1st Battle of Kokoda (3 Actions)
August 8th-10th 1942 – 2nd Battle of Kokoda (2 Actions)
August 12th to 14th 1942 – Battle of Deniki (2 Actions)
August 26th to 30th 1942 – Battle of Isurava (3 Actions)
September 7th to 8th 1942 – Battle of Brigade Hill (3 Actions)
September 11th to 16th 1942 – Battle of Ioribaiwa (2 Actions)
(Phase 2) Milne Bay comprising
August 25th - Japanese landing and initial attack at K.B. Mission (1 Action)
August 26th to 27th 2nd Battle for KB Mission (3 Actions)
August 27th August - Australian 18th Brigade retakes K.B. Mission (1 Action)
August 28th - Japanese push Australians back to No. 3 airstrip (3 Actions)
August 30th to 31st - Japanese final attack on the airstrip – (2 Actions)
September 4th - the Australians reached Goroni (1 Action)
September 5th to 7th - Australians begin to mop up Japanese stragglers (2 Action)
(Phase 3) The Australian Advance comprising
October 11th 1942 – Japanese delaying action Mount Bellamy (2 Actions)
October 16th to 21st – Battle of Templeton’s Crossing (2 Actions)
October 22nd to 29th – Battle of Eora Creek (3 Actions)
November 5th to 12th – Battle of Oivi/Gorari (3 Actions)
November 15th to 9th Dec – Battle of Guna (3 Actions)
November 19th to 2nd Jan – Battle of Buna (3 Actions)
December 9th to 21stJan – Battle of Sanananda (3 Actions)
Marubra Force
Unit
|
Type
|
Commander/Notes
|
39th Militia Battalion (Vic)
|
Inexperienced
|
Lt Col -William Taylor Owen
|
53rd Militia Battalion (NSW)
|
Inexperienced
|
Lt-Col Kenneth Harry Ward
|
1st Papuan Infantry Battalion
|
Inexperienced
|
Major Watson
|
Yokoyama Advance Force - Commander Colonel Yokoyama
Unit
|
Type
|
Commander/Notes
|
15th Independent Engineer Regiment
|
Regulars
|
Colonel Yokoyama
|
1 Bn, 144th Infantry Regiment
|
Veteran
|
Lt-Col Tsukamoto
|
5th Coy, 2nd Bn, 144th Regt
|
Veteran
|
As Above
|
1st Batty, 55th Mountain Artillery Regt
|
Veteran
|
Lt Hamada
|
2nd Battery, 47th Field AA Bn
|
Regular
|
Lt Nakashima
|
Sasebo 5th SNLF (2 Coys)-
|
Veteran
|
Commander Tsukioka
|
15th Naval Pioneer Unit
|
Inexperienced
|
Major Fukuchi
|
South Seas Detachment (Nankai Shitai) – Commanded Major General Horii
Unit
|
Type
|
Commander/Notes
|
55TH Division infantry HQ
|
Veteran
|
Major General Horii
|
144th Infantry Regiment
|
Veteran
|
1st, 2nd and 3rd Battalions
|
41st Infantry Battalion
|
Veteran
|
1st, 2nd and 3rd Battalions
|
41st Inf Regt (from 5th Div)
|
Veteran
| |
15th Independent Engineer Regiment
|
Regular
| |
14th Independent Engineer Regiment
|
Regular
| |
3rd Coy 55th Cav Rect
|
Veteran
|
with one AT Gun Section attached
|
1st Battalion 55th Mtn Arty Regt
|
Veteran
| |
47th Field AA Battalion (less 1 Co)
|
Regular
|
Allied Kokoda Track Operations
21st Infantry Brigade (AIF) – Brigadier General Arnold Potts
| ||
Unit
|
Type
|
Commander/notes
|
2/14th Infantry Battalion (Vic) AIF
|
Veteran
|
Lt Col Arthur Samuel Key, Lt Col Hugh Cullen
|
2/16th Infantry Battalion (WA), AIF
|
Veteran
|
Lt Col A Macdonald, Lt Col Albert Caro, Lt Col Frank Sublet
|
2/27th Infantry Battalion (SA) AIF.
|
Veteran
|
Lt Col G. Cooper
|
later 3rd Infantry Militia Battalion
|
Regular
|
By the time of commitment had become well trained
|
25th Infantry Brigade (AIF)
| ||
Unit
|
Type
|
Commander/Notes
|
2/25th Infantry Battalion (Vic) AIF
|
Veteran
|
Lt Col Charles Burton Withy, Lt Col Richard Harold Marson
|
2/31st Infantry Battalion (WA), AIF
|
Veteran
|
Lt Col S.Porter, Lt Col C.C. Dunbar, Lt Col James Miller
|
2/33rd Infantry Battalion (SA) AIF.
|
Veteran
|
Lt Col Alfred. W Buttrose
|
Independent Formations
| ||
2/1st Independent Infantry Bn AIF
|
Veteran
|
Milne Bay Allied forces
Commander - Major General Cyril Clowes
| ||
7th Australian Militia Brigade - Brigadier John Field- ( By the time of commitment had become well trained)
| ||
Unit
|
Type
|
Commander
|
9th Militia Battalion
|
Regulars
| |
25th Militia Battalion
|
Regulars
| |
61st Militia Battalion Cameron Highlanders
|
Regulars
| |
18th Australian Infantry Brigade (AIF) - Brigadier George WOOTTEN
| ||
Unit
|
Type
|
Commander/Notes
|
2/9th Infantry Battalion AIF
|
Veteran
| |
2/10th Infantry Battalion AIF
|
Veteran
| |
2/12th Infantry Battalion AIF.
|
Veteran
|
2nd Battn 43rd US Engineer Regt
|
Inexperienced
| |
E Company 46th US Engineer Regt
|
Inexperienced
|
Milne Bay Japanese forces
Commander - Commander Shojiro Hayashi
| ||
Unit
|
Type
|
Commander
|
5th Kure SNLF
|
Veteran
| |
5th Sasebo SNLF
|
Veteran
| |
Milne Force Artillery
|
Veteran
| |
10th Naval Landing force and 2nd Air Advance party, 16th Naval Construction Company
|
Regulars
|
Engineer Tsutsui
|
A Platoon 8th Tank Company
|
Veteran
| |
3rd Kure SNLF
|
Veteran
| |
5th Yokohama SNLF
|
Veteran
|
41st Infantry Regy from 5th Division
|
Veteran
| |
Korean Construction workers
|
Inexperienced
|
Supreme Commander Buna, Gona & Sanananda Areas - Major General Oda
Japanese Defence Gona
Commander - Lieutenant Colonel Tomita (committed suicide Jan 1943).
| ||
Unit
|
Type
|
Commander
|
Detachments from 41st and 144th Infantry Regiments.
|
Regular
|
Troop class downgraded through degradation, poor rations and casualties
|
14th Billeting Unit
|
inexperienced
|
Allied Offensive Gona
Unit
|
Type
|
Commander/Notes
|
21st AIF Infantry Brigade
|
Veteran
|
2/14th, 2/16th, 2/27th AIF & 39th Militia Battalions
|
25th AIF Infantry Brigade
|
Veteran
|
2/25th, 2/31st, 2/33rd AIF & 3rd Militia Battalion
|
Chaforce
|
Veteran
|
1 coy each from 2/14th, 2/16th, 2/27th Battalions
|
Artillery
|
Veteran
|
US 32nd Infantry Division
|
inexperienced
|
Japanese Defence Buna
Commander - Major General Oda, Major General Yamagata
| ||
Unit
|
Type
|
Commander/Notes
|
3rd Battalion, 229 Infantry Regiment.
|
Veteran
| |
Main Force Yokosuka 5th SNLP
|
Veteran
|
Captain Yasuda
|
Detachment 47th Field AA Battalion
|
Regular
|
Allied Offensive Buna
Unit
|
Type
|
Commander/Notes
|
18th AIF Infantry Brigade
|
Veteran
|
2/9th, 2/10th, 2/12th Battalions
|
2/6th Independant Company
|
Veteran
| |
2/6th Armoured Regiment
|
Veteran
| |
Artillery
|
Veteran
|
US 32nd Infantry Division
|
inexperienced
|
Japanese Defence Sananda
Commander - Colonel Yokoyama
| ||
Unit
|
Type
|
Commander/Notes
|
1st Bn and detachments of 2nd & 3rd Bns, 144th Infantry Regiment.
|
Regular
| |
HQ 41st Infantry Regt and remnants.
|
Regular
|
Colonel Yazawa
|
15th Independent Engineer Regiment
|
Regular
| |
A Battalion from 55th Mountain Artillery Regiment.
|
Regular
| |
Detachment 47th Field AA Battalion.
|
Regular
| |
106th Land Duties Unit
|
Inexperienced
|
1st Lieutenant Miyazoto
|
120th Land Duties Unit
|
Inexperienced
|
Lieutenant Goto.
|
Detachment Sasebo 5 SNLP
|
Veteran
|
Allied Offencive Sananda
Unit
|
Type
|
Commander/Notes
|
US 32nd Division
|
Regular
| |
US 163rd Regiment
|
Regular
| |
16th AIF Brigade
|
Veteran
| |
18th AIF Brigade
|
Veteran
| |
30th Militia Brigade
|
Veteran
| |
39th Militia Battalion
|
Veteran
| |
Armour
|
Veteran
|
2/7th cavalry Regt, 2/6th Armoured Regiment
|
Artillery
|
Veteran
|
US 32nd Infantry Division
|
inexperienced
|
Campaign Points System
The Campaign is played as individual actions within Historic battles. Each action will have a points
allowance to purchase troops to play that action (Scenario).
As the campaign progresses, as sides will win lose or draw, in line with the games result, points will
be allocated or be withdrawn. The following is the points allocated for a win, loss or draw
Japanese Advance Phase
Nationality
|
Win
|
Draw
|
Loss
|
Japanese
|
100
|
-
|
-50
|
Allied
|
50
|
10
|
-25
|
Note points will only be added to the next game and are not cumulative
Milne Bay Phase
Nationality
|
Win
|
Draw
|
Loss
|
Japanese
|
75
|
30
|
-20
|
Allied
|
50
|
-
|
-25
|
Note points will only be added to the next game and are not cumulative
Australian Advance Phase
Nationality
|
Win
|
Draw
|
Loss
|
Japanese
|
50
|
10
|
-25
|
Allied
|
100
|
-
|
-50
|
Note points will only be added to the next game and are not cumulative
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